Erm... are you willing to go back to school? (http://ocw.mit.edu/OcwWeb/web/courses/courses/index.htm) (I apologise if the question is one you've previously answered.) Even if not, taking or listening to a few classes can help figure if you like the subject matter or not. But if school is an option, maybe these ideas will help?
The MLS is the best bet if you want to live in the library forever. There is also game design, if you are systems-minded and coding-friendly. If you want to use the pattern-finding in something concrete, then Environmental (http://design.asu.edu/phd/index.shtml) or Industrial (http://www.core77.com/design.edu/) Design (http://bwnt.businessweek.com/interactive_reports/talenthunt/index.asp?chan=innovation_special+report+--+d-schools_special+report+--+d-schools) might be the way to go -- you become R&D for the real world, basically. But if you want to deal with patterns alone, urban planning (http://laep.ced.berkeley.edu/) might suit better. Hope that helps.
(no subject)
Date: 12/13/08 07:06 am (UTC)The MLS is the best bet if you want to live in the library forever. There is also game design, if you are systems-minded and coding-friendly. If you want to use the pattern-finding in something concrete, then Environmental (http://design.asu.edu/phd/index.shtml) or Industrial (http://www.core77.com/design.edu/) Design (http://bwnt.businessweek.com/interactive_reports/talenthunt/index.asp?chan=innovation_special+report+--+d-schools_special+report+--+d-schools) might be the way to go -- you become R&D for the real world, basically. But if you want to deal with patterns alone, urban planning (http://laep.ced.berkeley.edu/) might suit better. Hope that helps.